Necronomicon
A downloadable game
An experimental project created for Art Game Weekend 4 in 2013. I tried to get hand-drawn symbol recognition working in a low-light environment and failed miserably, so instead I dressed up as an evil wizard, hid in a box, and pressed buttons when the players drew things.
This project really taught me to think outside the box (or at least the literal computer screen) when designing games: you need to consider the setting, the input device, etc.
You can grab the project on github.
- Art by Pol Clarissou, Aurore Fiorini, Gauthier Bassée and Tyu
- Programming by me (wilbefast), with help from Sos. O. Sosowski for the OpenCV stuff
- Writing by Pierrec
Status | Prototype |
Author | wilbefast |
Tags | alt-ctrl, Experimental |
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